0.9.17.0.1 PFMods

Rating: 5.0. From 1 vote.
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Autor: PolarFoX

ONE OF THE BEST ALL AROUND PACKAGES OUT THERE
AWARENESS – display of installed equipment over the markers technique
CHAMELEON – display collision models in battle
DESTRUCTION – destruction on the minimap
LASER – lasers
EWA – aimbot
MTURRETS – direction guns on the minimap
OUTSIGHT – sphere outside of rendering range
SHADOW – the shadow
TUNDRA – removal of vegetation
RELOADING – reloading
HEALTHCARE – repair, automatic fire extinguisher
BLINDSHOTS – something was hit module
BREAKABLE – removal of destructible objects
WATCHFUL – enemy direction awareness (advanced direction box)
REDBALL – red ball for the arty
XRAYS – advanced contour mod

AWARENESS – display of installed equipment on over arget markers

The ability to customize the position of the indicators

CHAMELEON – display collision models in battle

The ability to display only when you aim on enemy tanks

DESTRUCTION – destruction on the minimap

The ability to display the direction of the destruction

The ability to customize the appearance of indicators

The ability to display ingame indicator at the exact position of the destroyed object

The ability to display animation on the minimap

Ability to configure maximum number of displayed indicators

Sound notifications

Settings in the hangar

LASERS – lasers

The ability to display only when you aim at the enemy tank

The possibility of repainting laser color depending of the danger – bigger gun different color

The ability to display lasers for the allied tanks

The ability to customize colors

EWA – aimbot

Various types of indicators for targeted  tanks

The anticipation of movement and specialized targeting for moving targets (with separate setting for tanks and SPGs)

Custom autoaim point for enemy tanks

Automatic weak spot script

Manual aiming indicator for moving targets

Extended radius for enemy targets

Target acquisition behind obstacle

Lock useless shots

The ability to disable the Parking brake for equipment usage

The possibility of aiming at chassis when holding down a hotkey (can be adjusted in settings)

Specialised script for smoothing jerks (gun stabilisation) when making sharp changes in tank direction 

Specialised script for correction of pre-emption (moving target aiming) and smoothing depending on ping

Specialised script for tracking of target’s after disappearance

The ability to manually adjust the output label (html)

Detailed adjustment of many other parameters from the hangar

MTURRETS – gun direction on the minimap

The ability to separate display settings for enemies/allies/Union SPGs

OUTSIGHT – 3D sphere outside of rendering range

A choice of models to display sphere or pole

The ability to display the names tanks

The choice of color models (only balls)

The ability to display only allies or enemies

SHADOW – shadow

Several options on how the “shadow” is displayed (normal, repainted solid, translucent, or collision model)

The ability to display the remaining HP in over target markers

The possibility of re-display by using hotkey’s

Settings in the hangar

TUNDRA – removal of vegetation

Separate settings for arcade/sniper/strategic(for art-ACS) mod’s

The ability to specify a maximum distance for TUNDRA effect’s

The possibility of using hotkey’s to disable TUNDRA for better situation awareness  (N by default)

RELOADING – reloading

The ability to separately display allies/enemies/squad

The possibility of detailed settings of markers (color, on/off of the animation, layout, display accurate time and more)

The ability to display additional marker in the form of strips

The ability to display the reload of artillery on a separate panel

The ability to display the reload of artillery in player panels (ears)

Different sound notifications

The ability to display the intended type of the loaded projectile

The ability to display the number of shells in the clip for autoloaders

Automatic correction of the cooldown (reload variability due to eqipment and consumables)

Automated rammer and commander-loader script

Settings for manual inclusion of the modifiers (extra rations, BB)

…and so many other details and settings allowing you to customize almost everything

HEALTHCARE – repair, automatic fire extinguisher

The ability to automatically extinguish a fire (with a time setting option)

Repair script for hotkey’s

BLINDSHOTS – “something was hit” script

The ability to display tank model that was hit (with the re-display when you hold down a hotkey)

Ability to enable/disable notification sounds

The ability to display hits done by platoon

The ability to customise notifications in the hangar

BREAKABLE – removal of destructible objects 

The ability to hide obstacles only when you aim

Several modes of operation

The ability to specify the hotkey for hiding all the obstacles

The ability to set the maximum radius for removal

The possibility of use in conjunction with the included SHADOWS module in the game settings

Settings in the hangar

WATCHFUL – enemy indicator (advanced direction box)

4 types of indicators (1,2 – depending on range, 3 – open for fire purposes, 4 – enemy’s gun pointed at the player’s tank)

The ability to configure the maximum number of indicators on the screen

The ability to disable unnecessary indicators

The ability to customize the range for the primary indicators

The ability to select your color for any indicator (12 options)

The ability to display indicated targets in the crossover marker technique

The ability to display the approximate location of artillery on the minimap. Also giving approximate location of tanks hidden on the map (taking into account the trajectory of the projectile and the maximum range)

Settings in the hangar

REDBALL – red ball for the arty

The display of the marker on the minimap with SPG model

Display messages in chat (only for player) and panel shells (with coordinates on the minimap and the approximate range)

XRAYS – advanced contour mod – x-ray

The ability to display only in sniper mode

The possibility of assigning a separate color for targets that are available for aiming

The possibility of adjusting viewing angle for the contour

The possibility of setting the maximum range of  the contour

Simple appearance settings (color/transparency) from the hangar

Download link

 

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